Dogma: Sound
Narration is ‘synch to picture’ throughout the film, with the exception of Metatron’s booming self-introduction as he first appears on screen. Practical music is used in three of the scenes that we saw. Background music at the train station to create a realistic atmosphere is one instance. Another is the church organ as the new statue of ‘Buddy Christ’ is revealed. The lighthearted, almost comical style of music being played, is to employ the churches ‘hip’ new approach to promoting religion through the Buddy Christ symbol.The last instance of practical music is at the abortion clinic. A contrasting style of music is used here. As anti abortion protesters are heckling a staff member, instead of a serious tone in the music, the opposite is used, which reflects her mocking attitude towards them. This music carries over to the next scene as music from a radio in the office. Extraneous is predominant through the rest of the scenes and is tied in with a lot of effects to create an appropriate mood. As Loki and Bartlebey enter the train, after discussing their plan of a massacre, music suggesting a mischievous intention between them changes to an epic, heavy impact tone as the movie title appears.Effects such as the sound of flies for any appearance of the 3 demons, or evil screaming noises added for introduction of Azrael, help define these characters the evil villains of the film. Another time that a more epic tone in the music is used is as Metatron is introducing himself. Along with this, his voice is echoed to make him sound mighty, and flames/fire sound effects are added to help define his character- a holy messenger of God.
Heat: Lighting
A combination of high key and low-key lighting is used. There is a prominent use of natural light. Apartment- the source of light is from the windows, coming from behind the actors in both the bedroom, the bathroom, and the kitchen when Natalie Portman enters room. The unknown ‘shady’ characters have natural light on one side of face while the other side is darkened for effect. They are kept in shadow when possible. Vehicles have been hidden from light prior to heist scene. The truck used to ram the bank van only enters into light at the point of impact. Dampened light used inside the van to reduce glare off of the smoke from the explosion. Any natural light is fading quickly due to time of day. In the car park only overhead lighting is used. At the crime scene, light sources come from flashlights, streetlights, and a main light overhead, positioned to side of the actors to cast slight shadows on their faces. The bodies in complete shadow cast across them by the van. Elephant: Lighting
Natural light used in opening scene. We can see the reflection of trees on the car windscreen at all times. Again only natural lighting was needed for the following scene in the park. Even though it was an overcast day, natural light suits the mood and the accompanying music. Background characters under trees are in shadow to enhance the main actor.
Reflective and natural light can be seen in the hallways and stairwell of the school. Reflection of the surrounding environment is visible in the glass door as he heads outside.
All shots are so far from behind the actor till this point. Sharp light on the actor’s face when he turns around, then fades back to shadowed (natural).
Patches of bright outside light can be seen under the classroom blinds. Actors fade in and out of light and shadow through unlit hallways, which again means using only natural light.
Sin City: Lighting
The black and white colouring used throughout the film is to recreate the effect of Frank Miller’s original comic book series. This means relying heavily on low-key lighting and background lighting. We could also be seeing ‘day to night’ lighting used in this film for some scenes.
Most overhead lighting is added digitally.
Headlights are very bright – low-key.
Focused lighting on important objects – low-key.
Bruce Willis is lit from the sides but not the front. The background is well lit to enhance scenery.
Shadow cast of the captor of girl victim to be the main image in the unlit room- high contrast. This character comes out of the shadows when he first enters the scene for dramatical effect.
A flouro colouring is used for blood- high contrast.
Water is reflecting background light in a ripple effect light. Heavy overhead light for the end of act one on the pier- low-key.
We first see Marv as a shadow, looking from outside the window, making the light of his room predominant- high contrast.
Goldie’s hair and the bedspread are coloured. Strong light on her hair to further enhance the colour, which is important for her character (Goldie).
The killer’s glasses are completely white whilst his body is shadowed, giving an impact of how scary and dangerous his character is. Backlight is used for killer to further enhance his glasses.
The white of the band-aids on Marv is very strong whilst his body is shadowed to enhance them.
Any colour used throughout the film is only for special reason, to focus on only 1 or 2 items in a scene.
Jaws: Lighting
Underwater opening scene shows ripples of light from a natural source (sun/moon)- high key.
Firelight- low-key, is supposed to be the only light source on the beach apart from moonlight, but it seems other light sources may have been used.
Moonlight is the only source used in the attack scene (for mood lighting), apart from the fading sun, which is almost completely down and is only used as a back shot of the girl when she stops swimming.
Natural light is coming through bedroom window. Windows on different sides of the room cover actors from all angles, also casting shadows of the window frames over the room. Light through windows casting shadows of frames over room.
Light from the sun shadows the inflatable raft for the second attack scene- high contrast for effect of what the shark is seeing. The murkiness of the water changes the mood to the shark’s world, adding a darker feel, a sense of dread and suspense to the scene for the impending attack.